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Multi Platform Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice Critic Score

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    Votes: 2 66.7%
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    3

Darth Maul

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Sekiro is finally here. Anyone who’s a fan of Feudal Japan games, or just Japanese games in general really, should be chomping at the bit to play this game. This and Nioh have been the closest to Ninja Gaiden I’ll have gotten to play in years.

Watched a few people play this who got the game early. It looks a bit more punishing than Nioh, but then again, it’s always difficult to tell, until you finally get the game. Bloodborne bores me to tears, but people claim it’s one of the harder FromSoftware games.

I think Nioh may have this beat in the difficulty department, if the parry system is easier than Nioh’s Ki Pulse system. My god, that shit is still difficult. It’s the one barrier keeping me from revisiting that game, lol.
 

Puck

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Will pick this up at some point as I've heard some great things about the combat. Bloodborne is the only Soulsborne-type game I've actually played and got the platinum for.

It sounds like parry is a big part of Sekiro whereas Bloodborne was more about stunning and then countering with an attack. I found Nioh to be too difficult to get enjoyment out of.
 

Darth Maul

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Okay, so... this is a lot harder than Demon’s Souls and Darks Souls 1. Hell, I don’t think Nioh holds much of a candle to it, even with ki pulse thrown into the fire. I got destroyed by the first General. I got past him, but it wasn’t pretty. I brutally murdered everything before and after him. I’m not at the first boss yet, but I hear he’s an absolute bitch.
 

Darth Maul

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So, I ran into a purple ninja and I absolutely could not kill him. Everything else has been easy peasy, or at least challenging enough to keep me entertained. I gave up trying to kill Leapfrog Shredder and proceeded to head to the first boss. Jouzu the Drunkard. I cannot defeat him. Period.

The first boss in the game and I cannot kill him. At all. I’ve tried so many times now that I think the Dragonrot is happening (again) on my next death. It’s a severe contrast to the rest of the enemies in the game. It’s also the polar opposite of the experience I had in the last Souls type game, Dark Souls 3, where I mopped the floor with the first boss, even after taking a hit.

After trying to look up tips and other people’s thoughts about the game, there is a surprising amount of backlash at just how overly hard the game is. To the point that people are trading it back in, lol. I dunno if I’ll quite do that, but I’m certainly tempted to just shelve the game until they can figure out how to balance the game a bit early on. People that are familiar and experienced with these types of games should not be dying five to ten times on the first boss.
 

Sexual Tyrannosaurus

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Lol that hard eh? Gonna have to try it soon, it’s hard to believe it’s as insane as people are saying. Some first hand experience will knock those foolish notions right outta me.

Like Puck I didn’t like Nioh, but not because of the difficulty. It was too boring. The same enemies throughout the whole game, and the levels were mostly bland as well. And since they were mission style, obviously exploration wasn’t as fun.
 

Darth Maul

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This game has that same problem though. You tend to kill a lot of fundoshi wearing idiots that are so easy you almost pass out.

I finally killed the damn fatass. Not exactly rewarding though, since I had to cheese it by killing all of his mobs and then going back for a backstab to make the fight easier. Had to retry three times.

I couldn’t imagine trying to fight this guy head-on ten to fifteen times, as I’m hearing. I decided to take the stealth approach on the third time around and make things easier, which I won’t be able to do on most of these bosses, I’m guessing.
 

Darth Maul

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Yep, I think I’m done with the game, lol. It’s beyond my scope right now. And I get no enjoyment out of even killing bosses—a sentiment I’ve seen shared several times a day on other parts of the web.

Not only that, but I discovered that the bosses I’ve killed aren’t even technically the first real boss. And then to learn there’s around 50 total “bosses” in the game. Ugh. Yeah, I think I’ll wait to see what their response to the backlash is. Even just giving us higher base posture damage against bosses would go a long way in making this more bearable.

I’m fairly adept at these types of games, but the bosses are just on a completely different plane of existence compared to anything I’ve ever faced. I’d rather fight final fantasy bosses for two hours.

There was a spear mob that aggro’d to me during one of my attempts to kill the Chained Ogre. I had to lure them both out into the open and perform a mikiri counter on the mob at just the right time. It was pretty awesome. Then I got grabbed from something like fifteen feet away, as I was sprinting sideways to safety. It killed me instantly and forced me to revive. I simply went to reset and haven’t touched the game since. There’s a polarizing effect in the game. The mobs are way, way, way too easy and the bosses are next to impossible.
 

Darth Maul

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After five resets, I finally managed to kill the damn Ogre. Getting a stealth attack on him makes a huge difference in the fight. Also went back and did the same to the purple ninja.

I’ve been farming the mobs before the first “true” boss in the game, in order to unlock the skill to either use combat arts in the air or aerial prosthetic arts.
 

Sexual Tyrannosaurus

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Grats on beating the mini boss lol.

I’ll be trying it out this weekend or sooner if I have the time. You saying it’s unfairly hard has piqued my interest since I felt the Souls games were pretty well balanced outside of a couple instances, so for them to make a game so many are complaining about is definitely off the mark.
 

Darth Maul

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I wouldn’t say it’s unfair. It’s just beyond most people’s skill level. It’s like going from fighting Batman to fighting Batman with superpowers.
 

Sexual Tyrannosaurus

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I wouldn’t say it’s unfair. It’s just beyond most people’s skill level. It’s like going from fighting Batman to fighting Batman with superpowers.

Such a being... would be none other than God.

*insert awestruck anime character here*

And I see. Looking around on the inter webs people are calling it straight up unfair, but it’s good to know that’s not the case then.
 

Darth Maul

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No, it’s definitely not unfair. It gives you the utility to fight properly. It’s just a huuuuge glass ceiling to overcome.

It’s nothing like it was with Dark Souls, nor Demon’s Souls. It’s nothing like it was with Ninja Gaiden 1, 2 or Razors Edge. It’s nothing like it was with the original release of DMC3.

This is, hands down, the toughest game I’ve ever played. I’m pretty damn decent at most shooters. I’ve beaten all of the older CODs and Battlefields and Halos on the hardest difficulties.

I’m pretty good at action games like this. I cleared the original Ninja Gaiden (not Black), with a few snags, but a fairly successful run. When NG2 came around, I managed to beat that with only a few boss issues. When I got the PS3 versions of the games, I absolutely wrecked them. Master Ninja mode was obviously still a decent barrier. I don’t quite have the dedication of a monk or the reflexes of a 12 year old.

I somehow managed to clear the original version of DMC3. I died at least twenty times on a few of those bosses. I still think it’s the hardest game I’ve ever finished. I haven’t completed this yet, but it’s definitely reminiscent of that hellish nightmare.
 

Puck

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I really want to play this game now, even though the odds are stacked against me: only beaten Bloodborne, struggled a bit with Nioh and yet Sekiro bodies both of them in difficulty? It's like I have Saiyan blood within me yearning to experience a challenging fight.

Ah fuck it, just ordered it from amazon. Bring it on! (watch me get destroyed worse than Goku did against a 50% Freeza lmao)

Very few games can give you the satisfaction of getting your butt handed to you, only to come back and win like I experienced in Bloodborne. Do any of you remember this fucker? One of the hardest enemies in the game, took at least over 30 tries until I smashed him. Then you find out you can cheese him and I'm like FFS. :rolleyes:

 

Darth Maul

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Bloodborne bored me to death. I got it for like $20, but the aesthetics of the game, the setting, the enemies... they just weren’t my thing. I only fought like two bosses? I didn’t even think they were remotely that hard.

I loved the Dark Souls world. The lore. The enemies. The bosses. Well, most of the bosses. Demon’s Souls is still my favorite though.
 

Darth Maul

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I’m not sure what else there is left for me to try and explore and tackle, in order to get to a point where I can at least stand a better chance against these bosses. Progression feels so slow and nigh meaningless anyway.

I can’t take out the lone swordsman in the well. I can’t take out the seven spears guy. I’ve only really got the tower to go to and I’m almost certain there’s going to be a boss in there that I can’t kill. Possibly even multiple ones.

The game just isn’t anywhere close to the kind of fun or rewarding experience that Demon’s Souls or Dark Souls was. Every boss and miniboss is literally a fucking tiresome, miserable, impenetrable wall that you have to overcome. Every. Single. One.

Blocking and deflecting honestly isn’t very intuitive. And I can only really seem to parry against mobs. The seven spears guy doesn’t even get opened up for a mikiri counter. He just stares at you like “what the fuck are you doing with my spear, boy.”

If they would just tweak this game a bit, it would actually be a lot of fun. As it is, I have more fun fighting mobs than the actual bosses. I absolutely dread seeing a room with a miniboss or when walking into an obvious boss room.

There’s too many people pretty much saying the same kinds of things. I’m ready for some kind of patch to make this a little more enjoyable. I like a good challenge and all, but the older I get, the less I care about it and this is just giving me a headache, quite frankly. I think beating this on an easier difficulty would give me all the challenge I need. I’d prefer to keep my sanity.

The way the game is right now it’s like Ninja Gaiden Sigma 2 on master ninja. Once you have the demon bell, it’s even harder. With that AND ng+ I imagine the difficulty spikes to the original Ninja Gaiden 2 master ninja mode or worse. I don’t think we are going to see very many people successfully making it past ng+2, maybe 3.

The game is just ridiculously hard. It’s not unfair. It’s just not really fun. Most of the minibosses I’ve killed have had to be cheesed or I somehow got extremely lucky with some mechanic and won out. I never get any satisfaction from killing anything in this game, except when decimating an entire area of mobs.

The thing that really irks me is, you have all these things to help you in every fight, but it all just seems so underwhelming. The one that seems to be most effective is the firecracker. And the nightjar slash is great, but has an obvious flaw in the windup.

The thing that’s truly wearing me down though, in all of this, is that getting even one lifebar down is harder than most of the grueling final fantasy boss fights I’ve played throughout the ages. It’s a pain in the ass to juggle some of these fights, it really is.
 
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Puck

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Bloodborne bored me to death. I got it for like $20, but the aesthetics of the game, the setting, the enemies... they just weren’t my thing. I only fought like two bosses? I didn’t even think they were remotely that hard.

I loved the Dark Souls world. The lore. The enemies. The bosses. Well, most of the bosses. Demon’s Souls is still my favorite though.

BB is a masterpiece. Idk how to describe it but the whole aspect of 'insight' blew my mind when I found out what it meant in relation to the lore the game's world established. There's so much stuff in there that it's mind boggling.

You think it's just a gothic HP Lovecraft fantasy horror story but it's more than that. Basically:
aliens-meme-original.jpg
 

Sexual Tyrannosaurus

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ImpartialForkedAplomadofalcon-small.gif


I thought I was the only one who disliked Bloodborne. It seemed like such a dumbed down Demon/Dark Souls game, where there was only one way to play, and the level and character design wasn’t nearly as interesting. When it came out I was amazed how many were saying it was better than all the previous Souls games and the high scores it got.

I didn’t mind the art direction, but it was definitely all a bit samey. I’m surprised no one criticized the color palette when games like gears of war (which is still more colourful) got mocked for focusing too much on one color.

I did like the Lovecraft designs of some of the mobs as Puck pointed out though, and the overall lore was alright.

But gameplay I was really let down. Not to say it’s bad by any means - just not up to previous standards.

As to Sekiro - so it’s as hard as original DMC3 eh? And comparisons to FF’s hidden attrition bosses are never a good thing, lol. If underwhelming is your general takeaway of the combat, that’s not looking too good as you like most of the same action games I do (aside from Nioh which I really disliked). I look forward to verifying all of this for myself later tonight.

How far into the game are you at this point, anyhow? Or have you just set it aside?
 
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Darth Maul

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Bloodborne isn’t bad. I definitely see a worthy game on any gamer’s shelf, when I look at it. It’s just not my cup of tea. I think the gameplay is an improvement in some ways, but also a step back, in others.

The same could be said for Sekiro, but to a much lesser extent. The biggest gripe I have, besides difficulty, is that many of the tools given to you seem pointless most of the time.

At the end of the day, you’re still dancing the dance of the blades and not actually playing the game. You know, the thing you are supposed to sit back and enjoy after a hard days work. Especially after a really shitty few days. I don’t want to play a virtual Shinobi simulation. Having a challenge is one thing. This is far, far beyond that and a lot of people won’t acknowledge it.

Just an aside, I took kendo for a year and a half and I’ve watched countless, countless videos of swordmasters practicing in dojo’s and tournaments and I can tell you right now, swordfighting isn’t like this. I know it’s a game, but they act as if this would be theoretically possible. And also, they used pig iron to craft the blades, which, compared to today’s technological advancements, is ineffective and low grade. Their katana back then would not survive, at great length, the kind of battles that occur in this game world.

I’m quite surprised there isn’t a forgemaster that refits and folds your blades after major bosses. They’d have to tone down the frequency of the mini-bosses too, which would have been a godsend. It’s almost as if fighting the mini-boss in the next room is your “reward” for killing the previous one. It gets tedious.

I’m glad I own the game, but I honestly don’t ever see myself finishing it. And I’m not alone. There are a ton of people that just can’t grasp the difficulty of the game. It’s above too many gamers heads at this point. So much so that it could affect long-term sales and future titles. And it will definitely have a negative impact on dlc sales.

Though, you couldn’t tell it from all of the incessant comments by elitist snobs. They keep spouting narcissistic, egotistical bullshit on “gamefags” and reddit. It’s the same kind of crap as it always is with any of these games.

I was a beast at Ninja Gaiden, but I never talked down to anyone about sucking and having a difficult time. I gave pointers and shared what I’d learned over the years. The people playing this game are absolute dicks, from everything I’ve seen. I wouldn’t piss on them if they were on fire, lol.

And no, I actually think the original DMC3 is easier. I might even say some of Ninja Gaiden on master ninja is easier! 😄

Anyway, I liked Nioh. I thought some of the game was obnoxious, but it was a lot of fun. I just got tired of trying to learn the ki pulse system. It felt like that was an integral part of the game and I don’t think I have the reflexes and mental fortitude for that kind of play style. If I had cocaine... maybe.

I honestly couldn’t tell you how far I am in Sekiro. There’s a creepy ass dungeon I haven’t explored. I’m roadblocked by both the lone swordsman and the seven spears asshat. I haven’t gone back to try lady butterfly yet. The elite samurai in the tower fucked my life up, but I didn’t have the iron umbrella at that point. I could try him again.

There’s also this forest I think I can venture off into and discover some new bosses that haven’t killed me half a dozen times yet.
 
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Darth Maul

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You know...it feels like every boss in this game is the final boss in another game in some other dimension. 😂
 

Puck

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The firecracker tool upgrade is helpful especially against the first boss as it spooks the horse, giving you some time to get in some hits. It took me awhile to notice the green icon appearing above an enemy for a few seconds means you can grapple hook them to close distance and attack.
 
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