Carlos looks like an aged and hobofied version of the guy.
They fumbled hard with that jacket. TerribleI noticed the one button to Claire is barely even hanging on. I'll need to buy fabric glue.
Were your buttons just loose in the box? Sometime next week I'll glue it back on. I recommend fabric glue since it's far more forgiving if you mess up.They fumbled hard with that jacket. Terrible
How could you not like completely linear corridors that only appear to be big spaces... that you can't actually explore? How could you not get into an even dumber shooter system with even less survivor elements? Don't tell me you didn't like the main antagonist of the game, who we see/hear from for less than three minutes before "THE TWIST" and who has less charisma than the doll boss?!It's somehow even worse than RE7. Where is the gameplay?
It even uses the same lighting in that area of the game when the lights go out. The baby monster is pretty on the nose as well and even the one L shaped hallway feels very PT.The whole doll house is so PT it hurts lol I liked the puzzles at first but to be blunt, that area alone is why I wouldn't revisit the game. Shit like that where there's only one incredibly linear path that isn't really fun and wears out its welcome is just. ugh please.
That said, I never understood why RE8 took so much from RE4? I don't think any game besides Code Veronica was inspired by a previous game, and Code Veronica is only the last portion of the game which has a justified lore reason.